Search This Blog

Friday, March 25, 2011

F1 2010

If you compare the graphics cuKhong flashy, violence or breaking the law like the racing game such as Blur or Hot Pursuit, but the Formula 1 racing driver always has a unique attraction even in the game.
2010 F1 racing game will be a formula on Codemaster's first next-gen platforms. F1 2009 entrusted versions (Wii, PSP and iPhone) for the development studio Sumo Digital, Codemasters has focused resources to create a perfect F1 2010 for high speed computer systems such as Xbox 360, PS3 and PC.

 

Of course, in the game you will play a racing formula one participating. But do not just play him on the racetrack, where every event in the game will put you in the position of this virtual racer. Players will be exposed to the upcoming racing rival, the members of the team, the fans and the media anymore, and how to contact the player will affect the future reputation. You can use the media to cheer their team spirit, or to "intimidate" opponents to pressure them.

F1 2010 is based on the EGO engine backbone is 2.0, a home-grown engine of Codemasters is being used to develop 3 Dirt, Grid 2 and a back copy of Operation Flashpoint. A huge part of gameplay of F1 2010 is "determined" by the secret power of this engine.

Your race car will be affected based on many factors ranging from subjective as equipment and machinery to the objectivity as the weather. To ensure a race car is not "idiot proof", you need to learn and change parts of the vehicle of your choice. For example, when driving at high speed, players will notice the wind creates pressure tires down the road. During the period of voice, you can hug without fear of flipping the car, but with the stages of folding, clamping force of the vehicle will be changed for the worse.

The player must also learn to listen to the engine to hit their station. While at low speeds, you will feel the motor is operating to stress how through sound. Codemasters will care little part sounds very carefully because racing team experienced this knows that the riders can not rely solely on their senses are. It is known that F1 2010 will be using audio technology Ambisonic.

Weather factors will play an important objective in the F1 2010. You will be experienced from taking the rain waving to the rain on the track, and to deal, players need to choose tires that players think the most appropriate. This decision will make it easy to overcome opponents in extreme weather conditions, or will that makes the race more difficult. Worse, the weather will change in the game is flexible and does not avoid the jam-jam-black clouds came over and poured a rain like water when you pour only a final lap.
Sounds like a race to win the F1 2010 is a difficult thing, but considers that, simulation genre will be lost if the actual taste everything too easy. All you need is experience and time, with patience and play, learn, make sure you will soon conquer the racing simulation genre and "too difficult

Minimum System Requirements
OS: Windows XP/Vista/7
Processor: Intel Core 2 Duo @ 2.4 Ghz / AMD Athlon 64 X2 4600+
Memory: 1 Gb
Hard Drive: 12.5 Gb free
Video Memory: 256 Mb
Video Card: nVidia GeForce 7800 / ATI Radeon X1800
Sound Card: DirectX Compatible
DirectX: 9.0c
Keyboard
Mouse
DVD Rom Drive


Link: 
coming soon

0 comments:

Post a Comment