In just a short time after the release, Bulletstorm has quickly gained a lot of sympathy for the FPS genre fans. Play shown by the brutal action, but equally his humor, the new new titles also received much appreciated from critics.
But even so, the dream of a perfect shooting game has not come true and Bulletstorm still much untapped potential out. Maybe the players will feel more satisfied if in the next section, the game designers will consider additional factors set forth below.
Homemade weapons
Makers at People Can Fly game gives players the gun "cellar hole," as typical four-barreled shotgun or rifle with the ability to move down the enemy before you decide to close them. Weapons in the game most suited to improve or upgrade the gun, so why not push this idea to a higher level. Meanwhile, when playing games online deathmatch, players are right to be proud and take pride in showing off the gun battle his unique, because they personally designed.
If done Bulletstorm two weapons systems as above, this game will eat off other rivals in terms of weapons. By today, despite the improvement of weapons is nothing so new, but to really attract a very difficult game. Most of the other shooting games are only allowing players to make small changes in their weapons only. Bulletstorm 2 can for this attention to detail to give the player the moment more exciting fight.
Items with more aggressive play multiplayer
Say this does not mean that in the Bulletstorm, multiplayer mode is not hot drama. But the way designers choose to allow gamers to show their bravery does not really stand up style of game. Instead of tracking the performance of gunmen table, the game should create conditions to promote exclusive shooter game screen. There are new players so, really enjoy yourself in the violent gun battle, the fire scene were the eyes, not a minute was feeling bored.
Promote combo moves
People Can Fly has a strong hand allows players to be riding, rock, scissors and blow fire on enemy causing them to explode and then splashed. Although you are ending the enemy in many ways created by the situations in the game launched, but it seems not enough. If Bulletstorm 2 can learn basic movements such as the title character's gameBrink Splash Damage, everything will be more diverse. Let's be nice if you are free to climb, slide or jump to anywhere on the map and then hand down the enemy with the skills available.
Discover the story with co-op gameplay
Absolutely can not admit that, while enjoying the game a campaign with friends, the experience of Bulletstorm will completely change. This is also why the team decided not to put the game features mentioned above. But people still enjoy playing co-op in Anarchy, but it still can not offset the lack sense.
The solution here is integrity in Bulletstorm 2, the game should make additional provisions of this game, and make single-player option for gamers. You will not experience the game in the minds of the designers, but also the relaxing moments with friends.
According MaskOnline
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